Computational Game Theory Spring Semester , 2009 / 10 Lecture 7 : April 28 , 2010

نویسندگان

  • Yishay Mansour
  • Ghila Castelnuovo
  • Ran Roth
چکیده

1 Regret Minimization In this lecture, our goal is to build a strategy with good performance when dealing with repeated games. Let us start with a simple model of regret. In this model a player performs a partial optimization on his actions. Following each action he updates his belief and selects the next actions, dependent on the outcome. We will also show that for a familty of games, socially concave games, if all the players play a strategy to minimize the regret, the game converges to a Nash equilibrium.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Computational Game Theory Spring Semester , 2009 / 2010 Lecture 5 : 2 - Player Zero Sum Games

are completely competitive, where whatever one player wins, the other loses. Examples of such games include chess, checkers, backgammon, etc. We will show that in such games: • An equilibrium always exists (although not necessarily a pure one); • All equilibrium points yield the same payoff for the players; • The set of equilibrium points is actually the cartesian product of independent sets of...

متن کامل

Computational Game Theory Spring Semester , 2009 / 10 Lecture 2 : March 1 2010

In this lecture we discuss the quality of equilibria. Let us assume we have a global function which describes the social gain of all the players (“the common welfare”), achieving an optimum value of OPT . However, in a game in which every player attemps to maximize its private gain, a system could reach an equilibrium in which the social gain is not OPT . We would like to compare the “quality” ...

متن کامل

Computational Game Theory Spring Semester , 2003 / 4 Lecture 7 : May 4

7.1.1 Definitions Definition An extensive game with perfect information 〈N,H, P, Ui〉 has the following components: • A set of N players • A set H of sequences (finite or infinite). Each element of H is a history; each component of a history is an action taken by a player. • P is the player function, P (h) being the player who takes an action after the history h. • Payoff function Ui, i ∈ N Afte...

متن کامل

Computational Learning Theory Spring Semester , 2005 / 6 Lecture 7 : May 9

An extensive game is a detailed description of the sequential structure of the decision problems , encountered by the players in strategic situation. There is perfect information in such a game if each player, when making any decision, is perfectly informed of all the events that have previously occurred. • A set of N players • A set H of sequences (finite or infinite): H t : The set of all pos...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2010